As far as the details for the new map and mission go, “Twilight” is set on Hoth, and can be experienced in the Walker Assault, Supremacy, Turning Point, Fighting Squadron, Drop Zone, and Heroes vs. Villains game modes, while “Survival in the Ice Caves” has been added to Survival Missions. Star Wars Battlefront developers only announced their inclusion, and didn’t provide any further information.

Star Wars Battlefront also received a new film grain setting that allows players to adjust the visuals so that the game can look more like the movies. While having the option is always nice, such an addition is pretty commonplace nowadays. For instance, the Mass Effect trilogy included the feature, and that was on last generation platforms. Nevertheless, those interested in giving Battlefront a more cinematic quality can find the component in the title’s video menu.

Fans of Star Wars Battlefront who have applied the February Update will also discover that developers have brought about some weapon changes, as primary weapons now do 10 percent extra damage to air vehicles, and Barrage damage has been increased from 50 to 55. Furthermore, players might be more partial to the Bowcaster now that its explosion damage has been turned up from 10 to 15 per projectile. However, Chewbacca’s weapon of choice will have slightly reduced splash damage, as its explosion radius drops from 3 to 2.5m.

Additionally, DICE and Electronic Arts developers have increased A-Wings’ hit boxes, which should make destroying the Rebel vehicle easier, potentially opening the doors for a one-shot A-Wing takedown. On top of that, Boba Fett’s Slave 1 ship has now been equipped with a detector allowing fans to see if a Rebel vehicle has a Shield active by way of an icon popping up on the screen. Perhaps most importantly, though, the latest Battlefront update has lowered the pre-round timer from 30 to 20 seconds, making the wait to get into a match even shorter.

Since the February Update has lots of useful content, players should be pleased, especially considering the fact that all of the materials in the patch are free. However, the real test of fans’ loyalty to Star Wars Battlefront will come in March, as the game’s first bout of paid DLC begins with the Outer Rim expansion, and is to be followed by Bespin in the summer of 2016, a previously denied Death Star package in the fall, and a currently untitled offering in 2017. Hopefully, these planned add-ons will end up providing Battlefront with enough gameplay to keep fans happy for the long-haul, as the game needs to ensure its longevity in order to stand the test of time.

Star Wars Battlefront is out now and is available for PC, PlayStation 4, and Xbox One.

Source: Electronic Arts (via GameSpot)

Star Wars Battlefront February Update - Full Patch Notes

Additional Content/Functionality

General: Jakku DLC Content is being patched into the game, downloading it separately via platform storefronts is no longer required and can be deleted from your hard drives New Map: Twilight on Hoth added to Walker Assault, Supremacy, Turning Point, Blast, Fighter Squadron, Drop Zone, and Heroes vs. Villains New Mission: Survival in the Ice Caves added to Survival Missions Turning Point: Jundland Wastes, Forest of Endor, Outpost Beta, and SoroSuub Centroplex maps added to the playlist Attract Mode: GNK Droid added - GONK! Settings: Turning off music in the Sound menu now turns off music everywhere in the game Settings: Added a Film Grain setting slider in the Video menu Credits: Updated Game Credits list

Weapon and Star Card Changes

Primary Weapons: Damage against air vehicles increased by 10% Bowcaster: Explosion damage increased from 10 to 15 per projectile and explosion radius decreased from 3 to 2. 5m Bowcaster: Full charge direct hit from 20 to 40 per projectile and a normal direct hit increased from 20 to 30 per projectile Barrage: Damage increased from 50 to 55 Barrage: Cooldown reduced from 40 to 35s (normal) and from 35 to 30s (upgraded) Barrage: First volley of grenades no longer disappear if the user uses the Refresh Power-up and then fires a second volley Homing Shot: Lock time decreased from 1. 5 to 1. 2s Homing Shot: Players in the AT-GAR turret now receive on-screen notification when locked on ION Torpedo: Speed increased from 350 to 380m/s and turning angle increased from 120 to 125 in order to more easily hit air vehicles Pulse Rifle: Movement speed while aiming decreased by 30% Tusken Cycler Rifle: Movement speed while aiming increased by 40% Tusken Cycler Rifle: Bullet speed increased from 300 to 450m/s Orbital Strike: Fixed bug where it sometimes would not trigger on button press

Vehicle Changes

A-Wing: Increased hit box size A-Wing: Now properly takes damage when colliding with an AT-ST while having the Shield active Slave I: Players can now see the Shield icon on Rebel vehicles when a Shield is active AT-ST: T-47 Airspeeder kills with a missle while firing the primary cannons at the same time now properly awards a kill (previously registered as a suicide) AT-AT: Fixed bug where the Orbital Strike ability would sometimes not have the aiming reticle move T-47 Airspeeder: Players will no longer receive an out of bounds message on Graveyard of Giants during Turning Point when a control point is captured

Multiplayer Game Mode Changes

General: Pre-Round timer lowered from 30s to 20s Walker Assault: Fixed Power-up spawns on SoroSuub Centroplex Walker Assault: AT-AT health increased by 18% on Outpost Beta, 8% on Jundland Wastes, 20% on Forest of Endor, 4% on SoroSuub Centroplex, and 5% on Graveyard of Giants Walker Assault: Spawning as an Imperial Hero after the AT-ATs just pass the second set of uplinks no longer despawns one of the AT-ATs Walker Assault: The second AT-AT no longer bumps into the wreckage of the other on SoroSuub Centroplex when the first AT-AT is destroyed during the first Uplink Droid Run: Correct Objective Notification is now displayed to all players if someone is killed while trying to claim the Droid Droid Run: Improved spawn zones on Dune Sea Exchange Supremacy: Fixed Power-up spawns on Jundland Wastes, Forest of Endor, and SoroSuub Centroplex Supremacy: Improved spawn zones on Jundland Wastes, Outpost Beta, and Forest of Endor Heroes vs. Villains: Planted turrets on Dune Sea Exchange will now disappear in-between rounds Hero Hunt: Improved spawn zones on Ice Caves Fighter Squadron: Players are now protected while spawning on Graveyard of Giants

Mission Changes

General: Both players will now properly see Charge Card pick-ups if Player One is using a 3rd Star Card Hand without a Charge Card General: Player 2’s changes to control settings no longer update Player 1’s controls when playing Split-Screen Battle: Fixed AI Spawn issues on Tatooine Survival: Wave 10 on Sullust will now always spawn if the player / co-op team dies and restarts the round or if a player picks up a Collectible during the Wave 9 transition Survival: Partner spawns on Sullust will no longer fail if the currently alive player is in a confined area Survival: Co-Op players can now unlock the “Complete on Hard Difficulty without spending a life” if one player dies and then waits until the other player completes the wave so they get a free respawn

Hero Changes

General: Heroes no longer get stuck in a stunned animation state Princess Leia: Endor outfit updated - Congrats on completing the Lead the Rebellion challenge! Princess Leia: Trooper Bane now only knocks back primary target, not nearby enemies Luke Skywalker: Increased Saber Rush’s damage against other Heroes from 2% to 6-8% Luke Skywalker: Lightsaber swing hit radius is reduced from 0. 3 to 0. 25m Han Solo: Zooming in no longer sometimes displays a gun scope Emperor Palpatine’s Shocktroopers: Modified primary weapon damage to match Leia’s Honor Guards’ primary weapon damage over time

Misc. Bug fixes

General: Lighting, textures, audio, user interface, text, and collision fixes Controls: Legacy control schemes have had their layouts more clearly defined Colorblind: Enemy players highlighted with Scan Pulse now have the correct Deuteranopia or Protanopia settings on Graveyard of Giants and Goazan Badlands PC only: Fixed a bug where a player would lose functionality with an Xbox 360 controller after inviting a player to a Private Match and then starting the game PC only: Air vehicle sensitivity lowered from 0. 9 to 0. 45 for easier mouse control Achievements / Trophies: Updated text on “Impressive. Most Impressive. " and “Survivor” to clarify the requirements Achievements / Trophies: “Playing the Objective” now properly awarded